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Josh Strife Hayes Contact Details:
REAL NAME: Josh Strife Hayes
NICKNAME: Josh Strife Hayes
DOB: April 4, 1975
BIRTHPLACE: United Kingdom
BIRTH SIGN: NA
PROFESSION: YouTube Personality
FATHER: Not Known
MOTHER: Not Known
SPOUSE /WIFE: NA
YOUTUBE CHANNEL: https://www.youtube.com/c/JoshStrifeHayes
Josh Strife Hayes Bio
As soon as Josh opened his YouTube account on March 10th, he posted his debut video the same day. His Twitch stream of him playing Dark Souls 3 at level 1 was a popular request. His first MMO-related videos were published after a few months of idleness, in the form of Neverwinter dungeon tutorials. A few days later, he had more than a dozen of these instructions online. On his channel over the next several months, he continued to produce walkthroughs for a wide range of single-player video games.
When he published A beginners guide to TERA on January 7th, 2019, he officially began the switch on his channel to the MMO content for which he is now known as a specialist. During this time, hundreds of new subscribers discovered his TERA, Old School Run Away, Guild Wars 2, and World of Warcraft starting guides, resulting in the channel’s rapid development and expansion.
Worst MMO Ever? premiered on YouTube on July 19, 2020 with the video named “League of Angels 3: Worst MMO Ever? [1-hour gameplay review]
” Dreamworld’s MMO, which was widely derided in the MMO community for being a scam, will witness remarkable growth in May of 2021, with 50,000 new members joining his channel in only one month.
MMO games like Final Fantasy 14 have a unique feature that sets them distinct from other forms of games, such as role-playing games (RPGs). A game like this has the ability to captivate players in extensive story arcs, month-long searches for the best gear, and communities that build lifelong bonds. MMORPGs (massively multiplayer online role-playing games) that are dreadful have a peculiar allure of their own. Because when they’re awful, they’re very bad: the MMO genre is a cornucopia of uninteresting game design, hilarious problems, and microtransaction junk.
Unfortunately, because to the time it takes to play these games, many MMOs, which were unsuccessful financially, remain unexplored. His name is Josh Strife Hayes, and he is lucky enough to be documenting this rich and adventurous history. On Hayes’ YouTube channel, he conducts a show called The Worst MMOs Ever, which lists the worst MMOs ever. Hayes’ YouTube channel is dedicated to massively multiplayer online games (MMORPGs). A wide range of activities may be found in massively multiplayer online games, from boosting your level of breathing to maintaining the ridiculous free-floating stuff in Life is Feudal.
Despite his almost limitless patience and energy, Hayes has managed to endure through some of the “worst” games he’s come across in his explorations. The objectively worst MMO to which many of us can connect is Tinder, and he has a great episode about that as well. When it comes to free-to-play video games, he offers a hilarious analogy between Tinder and a game where you are given “quests” (dates). A free-to-play game implies it’s strongly skewed in favor of people who pay to win, and it’s probably one of the only MMOs or RPGs ever where the charisma stat matters more than every other state combined,” he jokingly said. In terms of MMOs and RPGs, it’s arguably one of the few where the charisma stat is more important than any other state.
Hayes’ journey into live broadcasting began when he began playing Neverwinter during his time in college. To make ends meet, he turned his side hustle of making instructional videos on YouTube into a full-time job in 2017. Since the beginning of the year, his YouTube channel has continued to develop. As a stage actor and acting instructor, he has a strong sense of theatricality and entertainment, which has helped him achieve significant success in the streaming sector since COVID was released a year ago.
According to him, he noticed that he could “sort of cross-compare systems that I was seeing on a consistent basis.” As a result, “It was an eye-opener.” “The alternative would be for me to correlate activities in one game with actions in another. As your game knowledge improves, this will become lot easier for you to accomplish.” Each game in Hayes’ “Worst MMOs” series gets an average of eight to ten hours of play time before he gives it a rating. His claim is that he has spent tens of thousands of hours playing MMOs, or massively multi-player online games.
What are the features that make a massively multiplayer online game “bad” in your opinion? Even though every film in the series is worthy of attention, there are a few that really shine. As a result of Hayes’ initial play-through of Dreamscape Dimensions, he wondered if the game’s programming contained crypto-mining capabilities. The MUDD-turned-3D game Dreamscape Dimensions has a reputation for being very frightening.
Another drawback of this MMO is that it is the only one he has ever played in which he was stuck for more than four hours due to a lack of key bindings or the ability to use your own hands or fists as weapons. An NPC was methodically chopping him to death since he had ventured slightly off the beaten path. As the NPC completed this, he stated, “I’m done.” “Actually, this game has already been given three and a half hours more time than it was supposed to receive!
A scary situation, really.” The developer of Bloodlines of Prima reached out to Hayes, explaining that he built the game as a personal challenge to see if he could even produce a game. Hayes found Bloodlines of Prima to be one of the most irritating MMOs he had ever encountered. According to Hayes, a game’s “worst game” is defined by its “purpose.”
For him, it’s more than just a matter of the user’s experience when playing the game. “It’s amazing that even one person could create a playable game. As a result, I come to a different conclusion when I look at the companies who make big cash-grab pay-to-win games As a result, I consider them to be among the worst offenders, given their self-awareness. They don’t do it because they don’t want to. They are well-aware of the fact that they have a wider range of abilities. They don’t use them because they don’t want to.”
Hayes places a high value on a player’s honesty while analyzing a game. Serguey Tetovo, the brains behind the infamous Big Rigs Over the Road Racing and other infamous games like The War Z, a zombie shooter featuring microtransactions, and the western-themed New Frontier, is mentioned in this piece.” The Magnificent 5 was a game I found while looking for other titles on Steam, and I ended up downloading it.
A lack of ethics can be shown in the fact that you’re trying to outgun every other game instead of focusing on a single one.” Despite the fact that he often criticizes subpar MMOs on his YouTube channel, Hayes still has a soft spot for bad games. He frequently begins his evaluations with a diatribe about the need of paying tribute to the game’s founders.
“I get a kick out of the idea that something is so awful that I enjoy it. Even if your enjoyment is ironic, you have the right to take pleasure in something truly dreadful “Hayes argues this. That’s why in my opinion, the worst massively multiplayer online games (MMOs) fall into one of two categories: those that are simple to forget, and those that don’t excite you or frustrate you enough to keep playing.
What Hayes is doing is a lot of fun to watch, but it serves an important archiving function in a manner. He likens the thrill of unearthing old, obscure, or even shoddy games to that of finding buried riches while at yard sales. His favorite thing to do is to find “books like an old fantasy pulp novel like Conan the Barbarian but the knockoff version, and I would look at it and I would think, no one is ever going to remember this narrative,” he says. Like an old fantasy pulp novel like Conan the Barbarian but with a knock-off version, I enjoy finding novels that you can’t find in conventional bookstores.
Art and media are not preserved in the majority of cases.” As we’ve grown accustomed to better-designed games, our idea of what constitutes a bad gaming experience has shifted as well.” One of the things I’ve learned is that for many individuals who grew up playing PC games in the 1980s, 1990s, and early 2000s, bugs aren’t always a big deal.
Since many of these games are difficult to find and play, they’re unable to be cataloged because of this.” People are generating more games than ever before as developing video games has become a lot more accessible enterprise. Despite this, the vast majority of these games are largely ignored, much less remembered, and this is a problem.
|Josh Strife Hayes|
|House address (residence address)||United Kingdom|
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Josh Strife Hayes Fanmail address:
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